
- #Bg1 unfinished business how to#
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- #Bg1 unfinished business mod#
The author’s name is unknown, but we appreciate his efforts. The problem was that all the Planescape avatars were larger than those in Baldur’s Gate 2 by a 4:3 ratio. This nifty little tool was developed to try and facilitate the porting of PST avatars to BG2. It will also erase all traces of actors, containers, animations, and anything else that may cause your area to crash if the resources aren’t there.
#Bg1 unfinished business .exe#
exe file, and it will copy all area files associated with the specified area (except the. These two area cleaning tools do all of the dirty work for you.
#Bg1 unfinished business how to#
Tired of the ugly green overlays that occur when you port a BG1 area into BG2? Do you want to use an IWD2 area, but don’t know how to get around the differences in the file versions? It’s simple. The animations that the tool will convert are as follows:

The included WeiDU installer will even update your animate.ids file for you. This tool, written by japheth, will import animations from IWD into ToB (both are required). (and Per Olofsson is a swell guy who doesn’t even play the Infinity Engine games.) TISpack is already in use in such mods as Glory of Istar, BGT, Getting Rid of Anomen, and Hessa NPC. This can result in dramatically smaller downloads with negligible loss in quality, when employed properly.

#Bg1 unfinished business mod#
Written by Per Olofsson, TISpack allows mod creators to publish new area graphics in JPEG-compressed form.
#Bg1 unfinished business mac os x#
Official Mac OS X binary included in package Hopefully both mods are more compatible than before now, but few problems unfortunately are still there.Wildcard support (tispack *.tis, tisunpack *.tiz) Unfortunately at the time of it's creation it didn't take into account BG1 fixpack ( author told me that he wasn't aware of it if I remember correctly, and he is great guy by the way ). As for TWM mod it is one of the finest mods for BG1 from the great polish community. It incorporates all the stuff from Baldurdash, and then some more. As for BG1 fixpack i remember that I studied it to detail. tend to be forgotten after four or five years, here is little something that I remember though: bg1-fixpack/?do=findComment&comment=281878Īlthough HoMM2 is great ( one of the first games I ever played ) 3 is much. Might by usefull someday.ĭetails, details. Thanks for the info regarding the console commands. Speaking of HoMM2: I played few times Heroes of Might and Magic III and this is one of my favourites games. Meanwhile I also tried BG EE, but i have mixed feelings about it (maybe I'm too sentimental, lol). I am just testing now various mods compilations for BG1 + ToTSC. Similar to its BG2 cousin, BG1 Unfinished Business ('BG1UB') is designed to restore many of the cut items, quests, dialog, and encounters from the games final release, as well as try to tie up some of the 'loose ends.
#Bg1 unfinished business install#
It is sad however, that we cannot install the BG1 Fixpack components separately (like in the case of BG1 Unfinished Business) to avoid those problematic parts. Anyway happy gaming and thanks for awakening my interest for BG again after I got sidetracked by HoMM2.īy the way I just finished that obnoxious dwarf's quest on clean, unmodded vanilla BG:TOS and globals are: RATSKILLED 5 when you kill them all, and RATSKILLED 6 after talking with Reevor and finishing the quest.Ĭould You name please those "very nice things not covered by other mods" - that BG1 Fixpack adds? In case, that i will change my mind in future and return to BG1 Fixpack. But it introduces couple of problems if I recall correctly ( seniyad and number of his acolytes killed which won't let you finish Aldeth's quest unless you fix it manually ). You are welcome, of course, although BG1 fixpack add some very nice things not covered by other mods. My mod list in order of install at the time of using BG1 Fixpack:ĥ) Baldur's Gate Mini Quest and Encounters v8.1Ħ) The Grey Clan Episode I In Candlelight I just wanted to point that out and ask if anyone else had the same problem? During all those years of playing BG1 + ToTSC (i have original CD version) i never had any problems with that particular quest. After i uninstalled BG1 Fixpack and loaded a savegame everything returned to its previous working state. What the component does according to the mod's readme:ġ) Addresses a random issue where the rats for Reevor's quest aren't properly counted even tho all five have been killed.įor some unknown reason, it did the opposite - even when i killed all 5 rats Reevor still ordered me to deal with them.

So far I know that components of UB BG1: 004 (finishable Kagain caravan quest), 005 ( Coran and the wywerns ), 006 (Kivan and Tazok), 007 ( Branwen. If this was answered before or this question belongs to UB BG1 forum I apologize. Unfortunately, one of these mods is bugged: BG1 Fixpack and its component ISSUES-BetterRatQuestCount.tph Hi, just quick question about compatibility between these two mods. I am new on this forum, but i am already using many mods hosted here at Gibberlings Three website on my BG1 + ToTSC game install.
